SocketMuxer Member List

This is the complete list of members for SocketMuxer, including all inherited members.
_connectionsSocketMuxer [protected]
cleanup()SocketMuxer [virtual]
connectionClosed(Connection *connection)=0SocketMuxer [protected, pure virtual]
connectionReady(const SocketAddress &address)=0SocketMuxer [protected, pure virtual]
connectionTimedOut(Connection *connection)=0SocketMuxer [protected, pure virtual]
currentThread()Thread [static]
currentThreadID()Thread [static]
dataReceived(Connection *connection)=0SocketMuxer [protected, pure virtual]
dataReceivedOOB(Connection *connection)SocketMuxer [protected, virtual]
dataSent(Connection *connection)SocketMuxer [protected, virtual]
exceptionOccurred(Connection *connection, const IOException &ex)SocketMuxer [protected, virtual]
exit()Thread [protected, static]
getConnectionCount() const SocketMuxer
getName() const Thread [inline]
getPriority() const Thread
init(ServerSocket *socket)SocketMuxer [virtual]
isDetached() const Thread [inline]
isRunning() const Thread
join()Thread
run()SocketMuxer [virtual]
setName(const String &name)Thread [inline]
setPriority(Priority priority)Thread
sleep(uint_t msec)Thread [static]
SocketMuxer(uint_t maxConnections=64, uint_t defaultIdleLimit=0, uint_t sleepInterval=100)SocketMuxer
start()Thread [virtual]
stop()Thread [virtual]
testCancel()Thread [protected]
Thread(bool detached=false, size_t stackSize=0)Thread
Thread(Runnable *runnable, bool detached=false, size_t stackSize=0)Thread
trySleep(uint_t msec)Thread [protected]
writeAll(const byte_t *buf, size_t count)SocketMuxer
yield()Thread [protected]
~Runnable()Runnable [inline, virtual]
~SocketMuxer()SocketMuxer [virtual]
~Thread()Thread [virtual]
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